![]() ![]() This game’s problem is that it doesn’t feel fresh or new or even particularly tied to the region’s cultural folk legends. ![]() Even Japanese-developed games often play to an American audience, and so a push for different stories to be told is well beyond welcome. We don’t see many games out of Indonesia or the neighboring countries, so it should be a welcome change, a fresh take on survival horror from a part of the world with a storied and complex history. Blake Braddy, hook for DreadOut is that it is Indonesian-developed.
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